![]() The behaviors are to be bound with the objects and these are built-in logic. When inserting any new object one should select the "plugin in the dailog box" viz Sprite this creates the 'Object Type' and then can be replicated as many times to the project. To add any object double-click "Layout" and select "insert an object". The objects can be loads of various things, such as Tiles, Sprites (image for any character) and text. Layout: Will deal with the looks and the UI of the game.Event Sheet: Will help any developer to trigger events and add or remove events to any object in the game.Objects Pane: On the bottom-right the object pane will show you all the objects you have in the game. ![]()
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